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Civ 4 Colonization Nation and Leader Traits

There are four nations in Civ IV Colonization: England, France, The Netherlands and Spain. There are eight leaders to choose from, two for each nation. Each leader has two traits, the first one related to his nationality's strength, and a second one reflective of his personal strength.

Apart from the national and personal traits, some nations have additional advantages.

France
Starts with a Hardy Pioneer instead of a regular Pioneer.

The Netherlands
Starts with a Merchantman, which is a faster and bigger ship than the other nations' Caravels. It has a movement of 4 and 4 cargo holds, while the Caravel has a movement of 3 and 2 cargo holds.

Spain
The only nation to start with a Veteran Soldier.

Full list of national and leader traits:


NATION LEADER   TRAITS LEADER BONUS
England
George Washington
Tolerant
Disciplined
-25% crosses needed for immigration.
-50% unit equipping cost.
John Adams Tolerant
Libertarian
-25% crosses needed for immigration.
+25% liberty bells in all settlements.
France
Samuel de Champlain
Cooperative
Enterprising
Natives tolerant/ -50% learning time.
+100% conversion rate from missions.
Louis de Buade de Frontenac Cooperative
Militaristic
Natives tolerant/ -50% learning time.
Free promotion (Mounted units)
Netherlands
Peter Stuyvesant
Mercantile
Industrious
Market prices are less sensitive.
+25% hammers in all settlements.
Adriaen van der Donck Mercantile
Charismatic
Market prices are less sensitive.
100% time between tax increase
Spain
Simon Bolivar
Conquistador
Determined
+25% vs. natives.
+100% effect of liberty bells on rebel strength.
Jose de San Martin Conquistador
Resourceful
+25% vs. natives.
50% XP needed for promotions.
National trait Effect
Tolerant -25% crosses needed for immigration.
Mercantile Market prices are less sensitive. Starts with Merchantman.
Conquistador 25% conquest bonus against natives.
Cooperative Natives more tolerant to territory encroachment and 50% less time needed to learn native skills.
Leader trait Effect
Disciplined -50% unit equipping cost.
Libertarian +25% liberty bells in all settlements.
Enterprising +100% conversion rate from missions.
Militaristic Free promotion (Mounted units)
Industrious +25% hammers in all settlements.
Charismatic 100% time between tax increase
Determined +100% effect of liberty bells on rebel strength.
Resourceful -50% XP needed for promotions.