Sid Meier's Colonization
Here you will find the different game concepts in Sid Meier's Colonization explained, as well as detailed information about the different units, buildings, founding fathers etc.
Explore topics such as liberty bells production and educating unskilled colonists - the basics of how things work. For specific playing strategies, check out the strategy guides.
Founding Fathers join your Continental Congress when you produce Liberty Bells. Here is an overview.
England, France, The Netherlands and Spain compete in the New World, and they have different advantages.
Liberty bells production is a vital part of Sid Meier's Colonization. Liberty Bells, Sons of Liberty, and Rebel Sentiment explained.
Units aid you in the areas of exploration, development, trade and defense of the New World.
Assign colonists to your colony buildings to produce new cargo, better buildings, liberty bells and new units. Descriptions here.
Cargo types fuel your economy, supply your troops and make it possible to construct more advanced colony buildings.
They cross an ocean in search of opportunity. Your task is to make the best use of them. Learn about their different skills here.
Some terrain types are well suited for growing sugar cane, others for growing cotton. Find out more here.